MOOCs: What Higher Education Can Learn From It

In the last twenty years sharing knowledge and information has become very easy because of the explosion of internet technology. This has led to new pedagogical possibilities, also in the field of education. Modern education represents a fusion of powerful communication technologies, internet literacy, and pedagogical innovation which is developing into a new creative paradigm for education. Continue reading “MOOCs: What Higher Education Can Learn From It”

DT to Improve the Academic Experience

In education we do not typically engage our users — our students — to tackle some of the problems in education. But with a fast growing interest in user experience design we can’t neglect our students anymore. Design thinking can be very useful to provide insights for curriculum development and learning culture. User-centered design can make students feel valued and help them build the communication and self-regulation skills they need. It can be a great way find some answers to the question: how to improve the academic experience. Continue reading “DT to Improve the Academic Experience”

Creating a Learning Experience

I’ve spent the last couple of days thinking about some tools I will use next year with my students. I want to prepare an inspiring and effective ground for learning. I don’t want to structure and pre-define everything. I do not want to create a community for my students. Instead, I want to create the conditions necessary for the right kind of environment to emerge. Building an environment for the students is likely to result in failure: environments and communities need to be build with the students, with their full participation, through their work and their interactions. Continue reading “Creating a Learning Experience”

Learning Experience Design

The process of designing an experience, regardless of purpose, is based on reaching a certain outcome. Ideally with as little fuss and as much joy as possible. The purpose of an experience and the environment in which the experience takes place will vary: purchasing a holidays on a tablet, enjoying dinner in a restaurant, or learning to teach a class. Each of these experiences requires its own unique approach but the elements of the design process are mostly the same. The best representation of those elements comes from Jesse James Garrett’s Elements of User Experience. Continue reading “Learning Experience Design”

Deep Learning Mindsets & Strategies

How can we best prepare students for a world that will require more of them? The most important resource in education reform is the learner’s mind. We need to re-ignite the hunger for learning that many students lose along the way. Explicit and embedded work on learning mindsets and learning strategies & habits puts students in the driver seat of learning. It gives them direction to chart their paths to succes and happiness. Lets take you through it. Continue reading “Deep Learning Mindsets & Strategies”

One-size-Has-to-fits-all

Around the globe, economies are shifting away from machine-focused industries toward human-powered creative industries. Many adults are caught in the middle of this shift. Educated for the industrial age but trying to make a living in the information age. Inspired by the work of John Abbott and some others I wrote this post about the effect of this for education. Continue reading “One-size-Has-to-fits-all”

UX in Learning Experience Design

User experience (UX) in LXD. The growing complexity and interconnectedness of our now global society has challenged the effectiveness of traditional education systems. The traditional system is designed for the needs of the industrial era. The old model was built upon the idea that a worker his job was to apply the basic skills they had learned. To be successful now and in the future we need to go beyond that—and teach people how to learn, engage, and create. Continue reading “UX in Learning Experience Design”

Powerful Learning is Agile and Student-centered

There’s no shortage of different opinions about how the education system should adapt to a shifting world and a future with unknown demands, but for the most part, only two dominant narratives of education reform have emerged. Most teachers didn’t sign up for this shifty moment we are in. But I find it interesting. Continue reading “Powerful Learning is Agile and Student-centered”

Autonomy, Mastery and Purpose to be Happy

Daniel H Pink has studied motivation in the business world for a long time and he came to the startling conclusion that traditional ways of motivating people with financial incentives doesn’t work. The only time incentives worked, in fact, was when the problem was mechanical and the path to the solution was straightforward. Study after study, social scientists have found that external rewards narrows the focus and restrict possibilities. The same studies proved that external drives makes it difficult for people to come up with creative solutions to complex problems. Continue reading “Autonomy, Mastery and Purpose to be Happy”

No Tests, No Curriculum Standards: Agile Learning

Adult life is all about making choices, learning from them, and prioritizing competing demands for our time. A healthy educational environment must allow students to experience such opportunities and challenges. To do this, students must be able to make their own decisions and pursue their own passions. I believe that this creates the opportunity for them to flourish to their full potential if they have a supportive, respectful and loving surrounding. Knowing what they want to learn or do, and then following through to learn it or achieve it, is a core skill for learning. Continue reading “No Tests, No Curriculum Standards: Agile Learning”

Innovative Learning: 7 Essential Principles

Every educator wants to create an environment that will foster students’ love of learning. Because the criteria are intangible, it’s difficult to define exactly what they are. But one group of researchers is giving it a try. They launched the Innovative Learning Environments Project to identify practical interventions that mark innovative learning environments. Their is a growing need of designing future proof learning environments. Continue reading “Innovative Learning: 7 Essential Principles”

Van Plof-student naar Bof-student

Op vele plekken in het onderwijs zijn mens en systeem van elkaar vervreemd door aansturing van steeds machtiger management. Leren én lesgeven moeten weer terugkeren naar de kern: persoonsgerichte ontwikkeling binnen de collectieve ambitie in plaats van collectief kennis stampen in een toetsingsfabriek plof-studenten.
Het protest van studenten dat om zich heen grijpt verzet zich tegen de dominantie van het rendementsdenken. Dit is echter slechts het topje van de ijsberg, het echte probleem zit veel dieper. Continue reading “Van Plof-student naar Bof-student”

From Learning Factory to Learning Garden 

At heart, education is all about empowerment of people. It is widely understood that learning is a product of passion and not test taking. Society would have to embrace a more difficult educational model. Schools would become facilitators of passion instead of directors of course material. Their efforts would be unmeasurable by current standards, since individual passion can’t be standardized. The only measurement of any importance would be happiness, achievements, and sense of fulfillment of graduates over time. But, our educational system ruled out empowerment, like Marty Neumeier describes. Instead of teaching us to create, it’s taught us to copy, memorize, obey and keep score. Pretty much the same qualities we look for in machines. Continue reading “From Learning Factory to Learning Garden “